ngfx::MTLDepthStencilTexture
Public Functions
Name | |
---|---|
void | create(MTLGraphicsContext * ctx, uint32_t w, uint32_t h, ::MTLPixelFormat fmt =::MTLPixelFormatDepth24Unorm_Stencil8) |
Public Attributes
Name | |
---|---|
id< MTLTexture > | v |
::MTLPixelFormat | format |
Public Functions Documentation
function create
void create(
MTLGraphicsContext * ctx,
uint32_t w,
uint32_t h,
::MTLPixelFormat fmt =::MTLPixelFormatDepth24Unorm_Stencil8
)
Public Attributes Documentation
variable v
id< MTLTexture > v;
variable format
::MTLPixelFormat format;
Updated on 3 April 2021 at 20:21:51 PDT