ngfx::Window
Inherited by ngfx::D3DWindow, ngfx::MTLWindow, ngfx::VKWindow
Public Types
| Name | |
|---|---|
| enum | @2 { DISPLAY_WIDTH = -1, DISPLAY_HEIGHT = -1} | 
Public Functions
| Name | |
|---|---|
| Window * | create(GraphicsContext * graphicsContext, const char * title, std::function< void(Window *thiz)> onWindowCreated, int w =DISPLAY_WIDTH, int h =DISPLAY_HEIGHT) | 
| virtual | ~Window() | 
| virtual bool | shouldClose() =0 | 
| virtual void | pollEvents() =0 | 
Public Attributes
| Name | |
|---|---|
| int | w | 
| int | h | 
| Surface * | surface | 
| std::function< void()> | onUpdate | 
| std::function< void()> | onPaint | 
| std::function< void(KeyCode code, InputAction action)> | onKey | 
| std::function< void(double xoffset, double yoffset)> | onScroll | 
| std::function< void(double x, double y)> | onCursorPos | 
| std::function< void(MouseButton button, InputAction action)> | onMouseButton | 
Public Types Documentation
enum @2
| Enumerator | Value | Description | 
|---|---|---|
| DISPLAY_WIDTH | -1 | |
| DISPLAY_HEIGHT | -1 | 
Public Functions Documentation
function create
static Window * create(
    GraphicsContext * graphicsContext,
    const char * title,
    std::function< void(Window *thiz)> onWindowCreated,
    int w =DISPLAY_WIDTH,
    int h =DISPLAY_HEIGHT
)
function ~Window
inline virtual ~Window()
function shouldClose
virtual bool shouldClose() =0
Reimplemented by: ngfx::WWindow::shouldClose, ngfx::MTLWindow::shouldClose
function pollEvents
virtual void pollEvents() =0
Reimplemented by: ngfx::WWindow::pollEvents, ngfx::MTLWindow::pollEvents
Public Attributes Documentation
variable w
int w;
variable h
int h;
variable surface
Surface * surface = nullptr;
variable onUpdate
std::function< void()> onUpdate = nullptr;
variable onPaint
std::function< void()> onPaint = nullptr;
variable onKey
std::function< void(KeyCode code, InputAction action)> onKey = nullptr;
variable onScroll
std::function< void(double xoffset, double yoffset)> onScroll = nullptr;
variable onCursorPos
std::function< void(double x, double y)> onCursorPos = nullptr;
variable onMouseButton
std::function< void(MouseButton button, InputAction action)> onMouseButton =
      nullptr;
Updated on 3 April 2021 at 20:21:51 PDT