ngfx::D3DFramebuffer::D3DAttachment

Public Attributes

Name
ID3D12Resource * resource
D3D12_CPU_DESCRIPTOR_HANDLE cpuDescriptor
uint32_t subresourceIndex
uint32_t imageUsageFlags
uint32_t numSamples
DXGI_FORMAT format
D3DTexture * texture

Public Attributes Documentation

variable resource

ID3D12Resource * resource;

variable cpuDescriptor

D3D12_CPU_DESCRIPTOR_HANDLE cpuDescriptor;

variable subresourceIndex

uint32_t subresourceIndex = 0;

variable imageUsageFlags

uint32_t imageUsageFlags = 0;

variable numSamples

uint32_t numSamples = 1;

variable format

DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN;

variable texture

D3DTexture * texture = nullptr;

Updated on 3 April 2021 at 20:21:51 PDT