ngfx::DrawMeshOp::LightData

Public Attributes

Name
vec4 ambient
vec4 diffuse
vec4 specular
vec4 lightViewPos
vec2 shininess
vec2 padding

Public Attributes Documentation

variable ambient

vec4 ambient = vec4(0.2f, 0.2f, 0.2f, 1.0f);

variable diffuse

vec4 diffuse = vec4(1.0f);

variable specular

vec4 specular = vec4(1.0f);

variable lightViewPos

vec4 lightViewPos = vec4(0.0f, 0.0f, 1.0f, 1.0f);

variable shininess

vec2 shininess = vec2(10.0f, 0.0f);

variable padding

vec2 padding;

Updated on 3 April 2021 at 20:21:51 PDT