src/ngfx/graphics/FilterOp.cpp
Source code
/*
* Copyright 2020 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "ngfx/graphics/FilterOp.h"
using namespace ngfx;
FilterOp::FilterOp(GraphicsContext *ctx, Graphics *graphics, uint32_t dstWidth,
uint32_t dstHeight)
: DrawOp(ctx) {
uint32_t w = dstWidth, h = dstHeight, size = w * h * 4;
outputTexture.reset(Texture::create(
ctx, graphics, nullptr, PIXELFORMAT_RGBA8_UNORM, size, w, h, 1, 1,
ImageUsageFlags(IMAGE_USAGE_SAMPLED_BIT | IMAGE_USAGE_TRANSFER_DST_BIT |
IMAGE_USAGE_COLOR_ATTACHMENT_BIT)));
outputFramebuffer.reset(Framebuffer::create(ctx->device,
ctx->defaultOffscreenRenderPass,
{{outputTexture.get()}}, w, h));
}
void FilterOp::apply(GraphicsContext *ctx, CommandBuffer *commandBuffer,
Graphics *graphics) {
outputTexture->changeLayout(commandBuffer,
IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
ctx->beginOffscreenRenderPass(commandBuffer, graphics,
outputFramebuffer.get());
draw(commandBuffer, graphics);
ctx->endOffscreenRenderPass(commandBuffer, graphics);
outputTexture->changeLayout(commandBuffer,
IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
}
Updated on 3 April 2021 at 20:21:51 PDT