src/ngfx/porting/glfw/GLFWInputMap.h
Namespaces
Name |
---|
ngfx |
Defines
Name | |
---|---|
GLFW(v) |
Macro Documentation
define GLFW
#define GLFW(
v
)
v = GLFW_##v
Source code
/*
* Copyright 2020 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#pragma once
#include <GLFW/glfw3.h>
#define GLFW(v) v = GLFW_##v
namespace ngfx {
enum KeyCode { GLFW(KEY_UP), GLFW(KEY_DOWN), GLFW(KEY_LEFT), GLFW(KEY_RIGHT) };
enum InputAction { GLFW(RELEASE), GLFW(PRESS) };
enum MouseButton {
GLFW(MOUSE_BUTTON_LEFT),
GLFW(MOUSE_BUTTON_MIDDLE),
GLFW(MOUSE_BUTTON_RIGHT)
};
} // namespace ngfx
Updated on 3 April 2021 at 20:21:51 PDT