src/ngfx/porting/metal/MTLApplication.mm
Attributes
Name | |
---|---|
std::function< void(void *)> | appInit |
std::function< void(void *)> | appPaint |
std::function< void(void *)> | appUpdate |
Attributes Documentation
variable appInit
std::function< void(void *)> appInit;
variable appPaint
std::function< void(void *)> appPaint;
variable appUpdate
std::function< void(void *)> appUpdate;
Source code
/*
* Copyright 2020 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "MTLApplication.h"
#include "ngfx/core/DebugUtil.h"
#include "ngfx/porting/metal/MTLGraphicsContext.h"
#include "ngfx/porting/metal/MTLCommandBuffer.h"
#include "ngfx/porting/metal/MTLSurface.h"
#include <functional>
using namespace ngfx;
using namespace std::placeholders;
extern std::function<void(void*)> appInit, appPaint, appUpdate;
MTLApplication::MTLApplication(const std::string& appName,
int width, int height, bool enableDepthStencil, bool offscreen)
: BaseApplication(appName, width, height, enableDepthStencil, offscreen) {}
void MTLApplication::init() {
if (offscreen) BaseApplication::init();
else {
appInit = [&](void* view) {
graphicsContext.reset(GraphicsContext::create(appName.c_str(), enableDepthStencil, true));
MTLSurface surface;
MTKView* mtkView = (MTKView*)view;
surface.view = mtkView;
if (w != -1 && h != -1) {
[mtkView setFrame: NSMakeRect(0, 0, w, h)];
}
CGSize mtkViewSize = [mtkView drawableSize];
surface.w = mtkViewSize.width;
surface.h = mtkViewSize.height;
graphicsContext->setSurface(&surface);
graphics.reset(Graphics::create(graphicsContext.get()));
onInit();
};
appPaint = [&](void* view) {
paint();
};
appUpdate = [&](void*) { onUpdate(); };
}
}
void MTLApplication::run() {
init();
const char* argv[] = {""};
NSApplicationMain(1, argv);
}
void MTLApplication::paint() {
auto ctx = mtl(graphicsContext.get());
MTLCommandBuffer commandBuffer;
commandBuffer.v = [ctx->mtlCommandQueue commandBuffer];
onRecordCommandBuffer(&commandBuffer);
if (!offscreen) {
MTKView* mtkView = (MTKView*)mtl(ctx->surface)->view;
[commandBuffer.v presentDrawable:mtkView.currentDrawable];
}
commandBuffer.commit();
if (offscreen) graphics->waitIdle(&commandBuffer);
}
Updated on 3 April 2021 at 20:21:51 PDT