src/ngfx/porting/metal/MTLTexture.h
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/*
* Copyright 2020 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#pragma once
#include "ngfx/core/DebugUtil.h"
#include "ngfx/graphics/Texture.h"
#include "ngfx/porting/metal/MTLUtil.h"
#include <Metal/Metal.h>
namespace ngfx {
class MTLGraphicsContext;
class MTLTexture : public Texture {
public:
void create(MTLGraphicsContext *ctx, void *data, ::MTLPixelFormat format,
uint32_t size, uint32_t w, uint32_t h, uint32_t d,
uint32_t arrayLayers, MTLTextureUsage textureUsage,
::MTLTextureType textureType, bool genMipmaps,
MTLSamplerDescriptor *samplerDescriptor, uint32_t numSamples);
virtual ~MTLTexture();
void upload(void *data, uint32_t size, uint32_t x = 0, uint32_t y = 0,
uint32_t z = 0, int32_t w = -1, int32_t h = -1, int32_t d = -1,
int32_t arrayLayers = -1) override;
void download(void *data, uint32_t size, uint32_t x = 0, uint32_t y = 0,
uint32_t z = 0, int32_t w = -1, int32_t h = -1, int32_t d = -1,
int32_t arrayLayers = -1) override;
void changeLayout(CommandBuffer *commandBuffer,
ImageLayout imageLayout) override {}
void generateMipmaps(CommandBuffer *commandBuffer) override;
MTLGraphicsContext *ctx = nullptr;
id<MTLTexture> v;
id<MTLSamplerState> mtlSamplerState;
bool depthTexture = false, stencilTexture = false;
private:
void generateMipmapsFn(id<MTLCommandBuffer> mtlCommandBuffer);
};
MTL_CAST(Texture);
} // namespace ngfx
Updated on 3 April 2021 at 20:21:51 PDT