src/ngfx/computeOps/MatrixMultiplyGPUOp.h
Namespaces
Name |
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ngfx |
Classes
Name | |
---|---|
class | ngfx::MatrixMultiplyGPUOp |
Source code
/*
* Copyright 2020 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#pragma once
#include "ngfx/computeOps/MatrixMultiplyOp.h"
#include "ngfx/graphics/Graphics.h"
namespace ngfx {
class MatrixMultiplyGPUOp : public MatrixMultiplyOp {
public:
MatrixMultiplyGPUOp(GraphicsContext *ctx, MatrixParam src0, MatrixParam src1,
MatrixParam dst);
virtual ~MatrixMultiplyGPUOp();
virtual void apply(CommandBuffer *commandBuffer = nullptr,
Graphics *graphics = nullptr);
virtual void update(MatrixParam src0, MatrixParam src1);
std::unique_ptr<Buffer> bUbo;
std::unique_ptr<Buffer> bSrc0, bSrc1, bDst;
protected:
struct UboData {
int32_t src0_w, src0_h, src1t_w, src1t_h, dst_w, dst_h;
};
void createPipeline();
ComputePipeline *computePipeline;
uint32_t U_UBO = 0, SSBO_SRC0 = 1, SSBO_SRC1 = 2, SSBO_DST = 3;
MatrixParam dst;
};
} // namespace ngfx
Updated on 3 April 2021 at 20:21:51 PDT