src/ngfx/computeOps/MatrixMultiplyOp.h

Namespaces

Name
ngfx

Classes

Name
class ngfx::MatrixMultiplyOp
struct ngfx::MatrixMultiplyOp::MatrixParam

Source code

/*
 * Copyright 2020 GoPro Inc.
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */
#pragma once
#include "ngfx/compute/ComputeOp.h"
#include <memory>

namespace ngfx {
class MatrixMultiplyOp : public ComputeOp {
public:
  struct MatrixParam {
    uint32_t w, h;
    float *data;
  };
  MatrixMultiplyOp(GraphicsContext *ctx) : ComputeOp(ctx) {}
  virtual ~MatrixMultiplyOp() {}
  void apply(CommandBuffer *commandBuffer = nullptr,
             Graphics *graphics = nullptr) override = 0;
  virtual void update(MatrixParam src0, MatrixParam src1) = 0;
};
} // namespace ngfx

Updated on 3 April 2021 at 20:21:51 PDT