src/ngfx/porting/vulkan/VKBuffer.cpp
Source code
/*
* Copyright 2020 GoPro Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "ngfx/porting/vulkan/VKBuffer.h"
#include "ngfx/porting/vulkan/VKDebugUtil.h"
#include "ngfx/porting/vulkan/VKGraphicsContext.h"
#include <cstring>
using namespace ngfx;
void VKBuffer::create(VKGraphicsContext *ctx, const void *data, uint32_t size,
VkBufferUsageFlags bufferUsageFlags,
VkMemoryPropertyFlags memoryPropertyFlags) {
this->ctx = ctx;
this->size = size;
createBuffer(data, size, bufferUsageFlags);
createMemory(memoryPropertyFlags);
if (data)
upload(data, size, 0);
}
const VkDescriptorSet &
VKBuffer::getUboDescriptorSet(ShaderStageFlags shaderStageFlags) {
if (!uboDescriptorSet) {
VkDescriptorPool &descriptorPool = ctx->vkDescriptorPool;
auto &bufferUsageFlags = createInfo.usage;
if (!(bufferUsageFlags & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT))
NGFX_ERR("incorrect buffer usage flags");
auto descriptorSetLayout = ctx->vkDescriptorSetLayoutCache.get(
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, shaderStageFlags);
initDescriptorSet(descriptorPool, descriptorSetLayout,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, uboDescriptorSet);
}
return uboDescriptorSet;
}
const VkDescriptorSet &
VKBuffer::getSsboDescriptorSet(ShaderStageFlags shaderStageFlags) {
if (!ssboDescriptorSet) {
VkDescriptorPool &descriptorPool = ctx->vkDescriptorPool;
auto &bufferUsageFlags = createInfo.usage;
if (!(bufferUsageFlags & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT))
NGFX_ERR("incorrect buffer usage flags");
auto descriptorSetLayout = ctx->vkDescriptorSetLayoutCache.get(
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, shaderStageFlags);
initDescriptorSet(descriptorPool, descriptorSetLayout,
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, ssboDescriptorSet);
}
return ssboDescriptorSet;
}
void VKBuffer::initDescriptorSet(VkDescriptorPool descriptorPool,
VkDescriptorSetLayout descriptorSetLayout,
VkDescriptorType descriptorType,
VkDescriptorSet &descriptorSet) {
VkResult vkResult;
auto device = ctx->vkDevice.v;
VkDescriptorSetAllocateInfo allocInfo = {
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, nullptr, descriptorPool,
1, &descriptorSetLayout};
V(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
VkDescriptorBufferInfo descriptorBufferInfo = {v, 0, size};
VkWriteDescriptorSet writeDescriptorSet = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
nullptr,
descriptorSet,
0,
0,
1,
descriptorType,
nullptr,
&descriptorBufferInfo,
nullptr};
VK_TRACE(vkUpdateDescriptorSets(device, 1, &writeDescriptorSet, 0, nullptr));
}
void VKBuffer::upload(const void *data, uint32_t size, uint32_t offset) {
uint8_t *dst = (uint8_t *)map();
memcpy(dst + offset, data, size);
unmap();
}
void VKBuffer::download(void *dst, uint32_t size, uint32_t offset) {
uint8_t *src = (uint8_t *)map();
memcpy(dst, src + offset, size);
unmap();
}
VKBuffer::~VKBuffer() {
auto device = ctx->vkDevice.v;
if (v)
VK_TRACE(vkDestroyBuffer(device, v, nullptr));
if (memory)
VK_TRACE(vkFreeMemory(device, memory, nullptr));
}
void VKBuffer::createBuffer(const void *data, uint32_t size,
VkBufferUsageFlags bufferUsageFlags) {
VkResult vkResult;
auto device = ctx->vkDevice.v;
createInfo = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
nullptr,
0,
VkDeviceSize(size),
bufferUsageFlags,
VK_SHARING_MODE_EXCLUSIVE,
0,
0};
V(vkCreateBuffer(device, &createInfo, nullptr, &v));
}
void VKBuffer::createMemory(VkMemoryPropertyFlags memoryPropertyFlags) {
VkResult vkResult;
auto device = ctx->vkDevice.v;
VK_TRACE(vkGetBufferMemoryRequirements(device, v, &memReqs));
auto physicalDevice = &ctx->vkPhysicalDevice;
uint32_t memoryTypeIndex = physicalDevice->getMemoryType(
memReqs.memoryTypeBits, memoryPropertyFlags);
allocInfo = {VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, nullptr, memReqs.size,
memoryTypeIndex};
V(vkAllocateMemory(device, &allocInfo, nullptr, &memory));
V(vkBindBufferMemory(device, v, memory, 0));
}
void *VKBuffer::map() {
VkResult vkResult;
void *data;
auto device = ctx->vkDevice.v;
V(vkMapMemory(device, memory, 0, size, 0, &data));
return data;
}
void VKBuffer::unmap() {
auto device = ctx->vkDevice.v;
VK_TRACE(vkUnmapMemory(device, memory));
}
Buffer *Buffer::create(GraphicsContext *ctx, const void *data, uint32_t size,
BufferUsageFlags usageFlags) {
VKBuffer *vkBuffer = new VKBuffer();
vkBuffer->create(vk(ctx), data, size, usageFlags);
return vkBuffer;
}
Updated on 3 April 2021 at 20:21:51 PDT