src/ngfx/porting/vulkan/VKDevice.h

Namespaces

Name
ngfx

Classes

Name
class ngfx::VKDevice

Source code

/*
 * Copyright 2020 GoPro Inc.
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */
#pragma once
#include "ngfx/graphics/Device.h"
#include "ngfx/porting/vulkan/VKPhysicalDevice.h"
#include "ngfx/porting/vulkan/VKUtil.h"
#include <string>
#include <vector>
#include <vulkan/vulkan.h>

namespace ngfx {
class VKDevice : public Device {
public:
  void create(VKPhysicalDevice *vkPhysicalDevice);
  virtual ~VKDevice();
  void waitIdle();
  std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
  struct {
    uint32_t graphics;
    uint32_t compute;
    uint32_t transfer;
  } queueFamilyIndices;
  VkDevice v = VK_NULL_HANDLE;
  bool enableDebugMarkers = false;
  std::vector<std::string> deviceExtensions;
  VKPhysicalDevice *vkPhysicalDevice;
  VkDeviceCreateInfo createInfo;
  std::vector<const char *> enabledDeviceExtensions;

private:
  uint32_t getQueueFamilyIndex(VkQueueFlags queueFlags);
  void
  getQueueCreateInfos(VkQueueFlags requestedQueueTypes = VK_QUEUE_GRAPHICS_BIT |
                                                         VK_QUEUE_COMPUTE_BIT);
  void getDeviceExtensions();
};
VK_CAST(Device);
} // namespace ngfx

Updated on 3 April 2021 at 20:21:51 PDT